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Enterprise - 1x14 - Sleeping dogs

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You have a ten second firing window. Ready?
Ready.
Go.
Time.
Any better?
Your hit-to-miss ratio is still below 50%.
If those had been live rounds you would have knocked out two or three dozen bulkheads.
I never had this much trouble with the EM-33.
This is an entirely new weapon.
Unlike the EM-33 you don't have to compensate for particle drift.
Just point straight at the target.
And try and keep your shoulders relaxed.
It's hard to aim accurately when your tense.
You all right?
Yeah, fine.
You'll get the hang of it.
Let's try for 20 seconds this time.
I thought we were staying at warp for the next few days.
Oh, we're approaching a gas giant: Class Nine.
So much for target practice.
We'll pick it up tomorrow.
It's been a long road
ENTERPRISE Getting from there to here
ENTERPRISE It's been a long time
But my time is finally near
And I will see my dream come alive at last
Based upon "STAR TREK" by Gene Roddenberry I will touch the sky
And they're not gonna hold me down no more
Scott Bakula as Capt Janathan Archer No, they're not gonna change my mind
Scott Bakula as Capt Janathan Archer 'Cause I've got faith of the heart
John Bilingsley as Dr. Phlox I'm going where the heart will take me
Dominic Keating as Lietenant Malcolm Reed I've got faith to believe
Jolene Blalock as Subcommander T'Pol I can do anything
startrek.cyworld.com I've got strength of the soul
myhome.naver.com/witewave No one's gonna bend or break me
Anthony Montgomery as Ensign Travis Mayweather I can reach any star
I've got faith
Linda Park as Ensign Hoshi Sato I've got faith
Connor Trinneer as Command Trip Tucker Jr. Faith of the heart
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Created by Rick Berman & Brannon Braga
014 [1x14] Sleeping Dogs
The probe's entered the outer atmosphere.
Can we clean up the signal?
I'm trying, sir.
There's a lot of EM interference that sounds very strange.
Intense magnetic fields often create unique waveforms.
Let's hear them.
Siren calls.
That's what we called them when I was a kid.
My dad would put them through the speakers whenever we flew by a gas giant.
It gave me nightmares sometimes.
Other than keeping Ensign Mayweather up at night
I'm not sure what we expect to accomplish here.
There are four gas giants in your own solar system.
None of them are Class Nine.
I think this one's worth a closer look.
I'm reading an anomalous power signature in the lower atmosphere.
And several bio-signs.
Get the probe closer.
Aye, sir.
We can travel faster than the speed of light.
You think we could find a cure for the common cold.
You should be grateful a human cold is so mild.
I once had a patient with the Kamaraazite flu.
He sneezed so violently he nearly regurgitated his pineal gland.
I don't see how I could actually catch a cold on a hermetically sealed starship.
Oh, you may have picked up a virus from a piece of equipment.
It could have been lurking inside a sealed container.
I did open a case of plasma coolant.
Whoever packed that case was probably nursing a cold.
But that was back at space dock five months ago.
You underestimate the tenacity of a virus, Lieutenant.
It can lay dormant for months... adapt to whatever environment it finds itself in.
This should ease the symptoms.
But the only cure I know of involves bed rest.
Oh, no, that'll have to wait.
The captain wants me on the team investigating that shipwreck.
Ah. Well, you won't be contagious inside an environment suit.
Just try not to sneeze in your helmet.
I'll do my best.
Come in.
- Hoshi. - Do you have a minute, sir?
Of course. What's on your mind?
That shipwreck.
We have no idea what type of lifeforms will find on that alien vessel
And there's a lot of interferences in atmosphere
Are you sure the away team won't need a translator?
They have their UTs.
We'll try to keep an open com link.
What about the language on the control panels, the hatches...
they might need someone to help them find their way around.
Are you trying to tell me something?
I realize that I haven't always been the first one in line to volunteer for this type of mission
but I want you to know that I am prepared to go.
Took a while, but I think I finally got my space legs.
I never doubted that you'd find them.
Your timing couldn't be better.
T'Pol just asked me to assign you to the team.
You'd better get to the launch bay before they leave without you.
Aye, sir.
I thought you were acquainted with the environmental suit.
I am. I'm just brushing up on the backup systems.
I wouldn't want the emergency oxygen to fail during a hull breach.
Trust me, Ensign.
If there's a hull, breach the pressure will crush you to something about this big.
I requested you for your skills as a translator.
- But if you're uncomfortable... - I am perfectly comfortable.
Used to find the suits a little claustrophobic but I'm getting used to them.
I'll see you in the shuttlepod.
It's 100 kilometers below us.
Still descending.
Gravity's pulling it deeper into the atmosphere.
At their current altitude the pressure is 15,000 GSC.
Well, that's well within our hull tolerance.
For the moment.
But at the rate that vessel is sinking we'll have an hour at most.
You sound uncomfortable, sub-commander.
I'm merely stating facts.
We'll be on our way back well before we're in any danger.
I, for one, have no interest in imploding a valuable shuttlepod.
Or three valuable officers.
We've entered an eddy of liquid helium.
- We're clear. - That wasn't so bad.
100 meters.
Is that a hatch on the port side?
I see it.
50 meters.
40...
- What's that? - It's just the proximity alarm.
20 meters.
Ten...
Engaging docking interface.
Nitrogen-oxygen atmosphere.
Carbon dioxide levels are high, but nothing's toxic.
It's breathable.
You first.
Perhaps we should leave the helmets on.
What is it?
You can't smell that?
No. This damn cold.
Count your blessings.
You two might want to take a look at this.
It says "Deck Two, Red Sector."
What language?
Klingon.
I thought you knew Klingon ships.
Why didn't you recognize this from the outside?
There are many classes of ships.
I'm not familiar with all of them.
So, I'm assuming you don't know how many Klingons are on board.
I'm reading three bio-signs.
That way. All very weak.
How weak?
They're still alive.
We should leave before they regain consciousness.
And what if they don't?
The atmosphere is going to crush their ship like an eggshell pretty soon.
Shouldn't we try to help them?
They don't want our help.
How do you know?
They're Klingons.
To die at their post assures them a path to the afterlife.
If we rescue them, they'd be dishonored.
Well, I, for one, don't intend to just fly off and let these people die honorable deaths or not.
Your compassion is admirable, but misguided.
If they awake and find us on their ship they'll kill us.
- How many are there? - Three on the bridge.
But I'm detecting at least nine more bio-signs on board.
You can't tell what happened to them?
I'm detecting residual amounts of carbondioxine based on neurotoxin
but it seems to be dissipated. Thus not enough to affect us.
Stand by.
How long is the pod's hull going to hold up?
At their present rate of descent...
half hour, give or take.
- T'Pol... - Yes, Captain.
You've got 20 minutes to see if you can do anything for that crew.
Then I want you out of there.
Understood?
I don't believe there's anything we can do in 20 minutes.
I suggest we leave now.
You have a margin of safety so take that time to consider every option...
Captain?
T'Pol to Enterprise.
- Damn interference. - Or we've dropped out of com range.
We still have 20 minutes.
It doesn't make sense to place ourselves at risk when they'd rather die.
There must be something we can do.
Maybe they have a distress beacon we can activate.
I doubt you'll find one. Klingons don't call for help.
What if we carry some of them into the pod?
We could save the or four.
And if they wake up on the trip back to Enterprise?
What's that?
It's our shuttlepod taking off.
Try it now.
Archer to T'Pol.
What's your status?
They're back in com range.
Captain.
Shuttlepod One, respond.
Sir, they're heading into open space.
I'm picking up something.
Duj-to! Chak wa kah Deesh paklah!
- ...kah Deesh paklah! - Sounds like Klingon.
I'll try to tie in the U.T.
Chak wa kah Deesh paklah!
...kah Deesh paklah! ...'kiv Duj... in range. Respond.
We've been attacked by an unknown ship... designation Enterprise NX-01.
Any warships in range, respond.
- Set a pursuit course. - Aye, sir.
Bring the grappler on-line.
We've got it.
Bridge to Security.
Send a team to Launch Bay One.
- Trip. Bridge's yours, Travis. - Yes, sir.
Everybody all right?
Archer to the bridge.
- Mayweather. - Have you still got a fix on the shipwreck?
Yes, sir.
Transfer the coordinates to the launch bay.
I'm going back for the boarding party.
Sir, the alien ship sunk another 2,000 meters.
It's below the shuttle's safety limits.
Then polarize the hull plating. We'll take Enterprise down.
There's got to be some way off this ship.
What about escape pods?
I don't know about the structural integrity of Klingon escape pods.
My guess is we're better off in here.
It's irrelevant, Lieutenant.
Klingons don't use escape pods.
It would be considered an act of cowardice to abandon ship.
Maybe we can use their com system to contact Enterprise.
I doubt their com will penetrate the EM field any better than our own.
If we can access their helm controls we might be able to put this vessel into a stable orbit.
I haven't had much experience at piloting Klingon ships.
We have no other choice.
Start translating those consoles.
Look for anything marked "propulsion", "helm," "navigation."
I'll try, but reading Klingon is a lot different than speaking it.
We could always try waking one of them to help us.
All right.
Kolat chack tabak--
"plasma containment" maybe.
You're certain?
"Containment."
I'm certain.
Pu'DaH dak cha...
Something they call "photon torpedoes."
Photon torpedoes?
I never heard of anything like that.
- What else? - This all looks like weapons systems.
Torpedoes, tactical sensors, disruptor arrays...
What about this one?
I recognize "pressure."
Ka'tahl. That can mean "wall" or "barrier"?
Or "hull"?
Maybe.
If I'm reading this correctly we've got a few hours at most.
The hull integrity is failing.
Then we better hurry.
This appears to be the helm station.
I think you're right.
Quee nagah... "impulse drive."
Good work, Hoshi.
Hoshi?
It says the pressure's failing in the J'khat bah... "fusion manifold."
Do you know what that means?
To quote our very own Mr. Tucker that means we're "dead in the water."
Archer to boarding party. Come in.
We read you, Captain.
How are you holding up?
We're doing okay, sir.
It's nice to hear your voice.
What's your status?
We've been attempting to restart their engines but they appear to be off-line.
Don't worry about it.
We're coming to get you.
Travis, how much farther?
10,000 meters.
But I'm having a hard time getting a fix on them.
Too much interference.
Is our probe still working?
Barely.
Try using it to triangulate their position.
The probe's gone!
Sir, external pressure's at maximum.
I'm afraid we've got a little hitch in our rescue plan.
The hull plating is failing.
We'll be back for you as soon as we can.
In the meantime, just sit tight.
See what you can do about getting those engines back on-line.
Captain, you're breaking up.
Captain?
Release me!
Cowards! Let me die on my feet!
T'Pol was right.
There's a neurotoxin in her bloodstream.
Untreated, it could kill her within a day or two.
Can you do anything?
I'm working on it.
T'Pol said the Klingons were unconscious.
Why is this one so lively?
She's showing the effects of hypothermia and my guess is
she took refuge in a low-temperature environment aboard her ship.
The cold would have delayed the effects of the toxin.
I demand to speak to your captain.
You know, I read if they sense a leader's weak
they'll try to kill him and take command.
I'm the captain.
I have never seen your kind before
but you have made an enemy of the Klingon Empire.
From what I've noticed, that's not hard to do.
You stranded three of my people down there.
You raided my vessel! Infected my crew!
We didn't infect anyone.
We boarded your ship to try and help.
Liar.
Look... I don't know what happened to your crew but we had nothing to do with it.
Now your vessel is sinking deeper into the atmosphere.
Unless we do something, it'll be destroyed.
Better that than let it fall into your hands.
I've got three very capable people on your ship.
Let them help.
If you tell them how to get the engines running, they can fly it out of there.
And fly it where?
Back to your world to steal our secrets?
No.
When our Birds of Prey arrive, your ship will be destroyed.
Remind me to stop trying to help people.
I found these schematics in the Vulcan database.
It's a Raptor Class scout vessel.
How long will it last down there?
Its hull's at least twice as thick as ours
reinforced with some kind of coherent molecular alloy.
Yeah, it's a tough little ship but it can't hold up under that pressure forever.
What if we use duratanium braces to reinforce a shuttlepod?
It won't look pretty, but...
it might hold up long enough for us to get our people out.
Our only other option is for T'Pol and Malcolm
to fix a broken-down Klingon ship and fly it out themselves.
I don't think we're going to get any help from our guest in Sick Bay.
Get started on those braces and keep an eye out for any Klingon ships coming this way.
Aye, sir.
Ah, the one time we need our chief engineer is the one time we leave him behind.
Come look at this.
OonoS Thrott! Nej joS mIch ka Xanant 'ach pagh...
...Q'tahL Class planet.
We destroyed their ship, but we've sustained damage in our port fusion injector.
We've descended into the outer atmosphere
of a Q'tahL Class planet to make repairs in case there are other Xarantine ships in the area.
My crew is falling ill and I have been unable to determine why.
If we had died when the Xarantine attacked our honor would be secure
but to fall victim to some disease... to be crushed into nothing...
in the depths of this miserable planet...
Sounds like we need to find the port fusion injector.
Wait, I saw that somewhere.
Here. One deck below us. It's in the reactor pit.
Reactor pit?
- Could that be Engineering? - Could be.
This one?
No.
That says something about plasma induction.
Here it is.
"Port fusion injector."
I think I might have made a tactical error dealing with the Klingon woman.
I asked her for help.
She could see that as a sign of weakness.
You been boning up on your Klingon psychology?
We've run into them three times and every time they've wanted to destroy us.
I'd love to figure out why.
Maybe it's best just to steer clear of them.
That may not be so easy but we could use their help right now.
If we could reestablish a com signal with T'Pol and the others
the Klingon woman could probably talk them through the repairs
but she's got a thousand generations of instinct telling her not to trust me.
Well, maybe it's time you started thinking like a Klingon.
Are you okay?
Yes!
I seem to be getting a little light-headed.
Must be the heat.
You're dehydrated.
You need some water.
I saw a galley on the schematics.
Deck four, blue sector.
I'll see what I can find.
You shouldn't go alone.
Watch yourselves.
It's called gagh.
It's a Klingon delicacy but only when they're alive.
They look like worms.
They are worms.
Targs.
Klingons prefer their food freshly slaughtered.
Are you all right?
I promised myself I wouldn't do this.
You're in a dangerous situation in an alien environment.
Your anxiety is understandable.
Don't you mean, "for a human"?
You can't deny your nature.
This may sound strange... but I envy you sometimes.
I know. Another... pesky human emotion.
There are times I wish I could just ignore my feelings
bury them the way Vulcans do.
Take my hand.
Excuse me?
My hand.
Close your eyes.
Think of yourself on a turbulent ocean.
You have the power to control the waves.
Whatever it is you're trying to do it's not working.
Focus.
The waves are subsiding.
The water is growing still.
You're in control.
That was... amazing.
When we return to the ship I'll teach you how to do it on your own.
Thanks.
Lieutenant Reed, report.
The hull pressure's approaching critical!
This ship's about to be crushed!
It'll work.
If you're wrong, you could destroy the ship.
Look, even with Hoshi's help it could take hours just to find the fusion injector in here.
We're out of time.
I say we try the weapons.
How do you know you can even access the tactical systems?
If there's one thing on board this ship I ought to be able to figure out it's the torpedoes.
I'd like to run one more structural diagnostic before you launch.
Oapla'.
I beg your pardon?
"Success."
I decided to take your advice about thinking like a Klingon.
The Vulcan database has about 900 pages on them.
Learn anything?
Plenty.
They're driven by a warrior mentality.
They tend to view anyone they meet as a potential enemy.
That may explain why our guest is so irritable.
They also have a strong sense of duty.
Uh, "Heh CHo' mruak tah."
"Death before dishonor."
Finish up that diagnostic. I'll be in Sick Bay.
- Going to go put your homework to use? - Yeah, something like that.
Please relax.
If you strain against the straps you might hurt yourself.
What's that?
Is that what you used against my crew?
Dr. Phlox has developed an antidote to the neurotoxin in your system.
Is this how you plan to gain my trust?
First poison me, then miraculously cure me?
Have you had a drink lately?
What?
The bio-agent that affected you and your crew was consumed apparently in alcohol.
Specifically the toxin was bonded to a molecule unique to Xarantine ale.
There was a raid.
Yes?
I can understand your not wanting to talk about it if the raid went badly for you.
The Xarantines are no match for us!
We attacked their outpost and took what we wanted.
And that included some Xarantine ale?
Did your whole crew drink it?
The triumph belonged to all.
I'll take that as a "yes."
It was that ale that infected you, not us.
Think about it.
When did your crew start getting sick?
Was it right after the raid?
After you celebrated your victory?
This is a trick.
Is it?
How do you feel?
Better or worse since the injection?
We can make enough of this for your entire crew if it's not too late.
What if this isn't a trick?
What if we're telling you the truth?
You'd be letting your crew die a very dishonorable death
when you could have saved them.
Can you live with that?
1,000 meters...
2,000...
3,000.
No effect! We're still sinking.
The shock wave dissipated before it reached us.
We'll need to detonate one closer next time.
The ship's hull is under enough pressure already.
If you detonate a torpedo too close...
And if I don't?
We need to generate a large enough shock wave to push us into a higher orbit.
To do that, the blast has to be big and it has to be close.
You heard the Sub-commander. Load two this time.
Sensor resolution's dropping off.
This was your plan?
To grope in the darkness and hope to stumble across my ship?
That's how we found it the first time.
What was that?
Weapons fire.
Where?
Bearing 297 mark, 261, down about two kilometers.
Did it work?
We've moved up, but only 200 meters.
That's all?
Compartment just collapsed, deck three, green sector.
This whole damn ship's coming apart.
How many torpedoes do we have left?
- Six. - Load two more.
- It won't be enough. - Load the weapons.
We already tried... it didn't work.
- Ensign... - She's right.
We'll never reach a safe altitude climbing a few hundred meters at a time.
The longer we stand around arguing the more ground we lose.
Fire them all.
What if we detonated all the torpedoes at once?
We may gain enough altitude but I doubt we'd make it in one piece.
I don't know about you but I'm willing to take the chance.
We'll detonate at 800 meters.
I was thinking more like 500.
Look, I didn't come all this way to get crushed in the atmosphere of some anonymous gas giant.
Loading ports one through six.
Brace yourselves.
Torpedoes armed.
What is it?
Another explosion.
There's a shock wave this time. Hang on!
T'Pol.
What have you been shooting at?
We used the shock waves to gain some altitude but it's only temporary.
We'll start sinking again unless we can come up with a way to get this ship out of here.
I brought someone who should be able to help do just that.
We're docking now.
I believe you've all met Officer Bu'kaH.
What's the status of their engines?
The Klingon crew made most of the necessary repairs before they were overcome
but the port fusion injector is still damaged.
I will tend to my own ship.
I didn't bring you down here just so you could die with your shipmates.
My crew risked their lives to get this ship out of danger.
I don't intend to leave until the job's finished.
Sir, there are two ships approaching at high warp.
I think they're Klingon.
How long till they get here?
16 minutes.
We're being hailed.
It's the Captain!
On screen.
This is Klingon Raptor Somraw, hailing Enterprise.
Request permission to disembark four passengers.
Well, I don't see why not.
- Kept your seat warm for you. - Thanks.
Get ready to break orbit, Travis. I think we've had about enough of this place.
Aye, Captain.
It's the Raptor, sir.
- They're hailing us. - Calling to say thanks?
I doubt it. Put it through.
What can I do for you?
Prepare to surrender your vessel.
Maybe your engineer neglected to tell you but, uh, we just saved you and your crew.
You violated our ship, accessed our weapons.
It was either that or stand by and watch you get crushed.
Disruptors!
They're charging weapons.
You wouldn't last ten seconds in a battle with us.
You've got multiple hull breaches your shields are down,
and from what I'm told you're fresh out of torpedoes.
If I were you, I'd take what little honor I had left and go home.
Fire one shot and I'll blast you right back to where we found you.
They're moving off.
Get us out of here before their friends show up.
Is someone going to get that?
You're closer.
T'Pol.
This is Dr. Phlox.
You'll be happy to know that you're now free of any microbes or parasites.
Your captivity in DeCon is over.
Are you sure, Doctor?
Who knows what was living on that ship?
What if we picked up something your scans can't detect?
Well, I'm quite sure you didn't. I've run every possible test.
Maybe you should run them again, Doctor.
I believe I'm developing a slight... headache.
Of course, if you insist. I wouldn't want to miss anything.
Thank you, Doctor.
That should buy us at least another half an hour.
Oh, I could stay in here all day.
Went to a spa once in Mexico.
The most relaxing place I've ever been but it doesn't compare to this.
Oh, it certainly feels nice to be clean again.
It is pleasant.
Do you smell that?
I don't smell anything.
Exactly.
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Enterprise - 1x13 - Dear Doctor
Enterprise - 1x14 - Sleeping dogs
Enterprise - 1x16 - Shuttlepod one
Enterprise - 1x17 - Fusion
Enterprise - 1x18 - Rogue planet
Enterprise - 1x19 - Acquisition
Enterprise - 1x20 - Oasis
Enterprise - 1x21 - Detained
Enterprise - 1x22 - Vox Sola
Enterprise - 1x23 - Fallen hero
Enterprise - 1x24 - Desert crossing
Enterprise - 1x25 - Two days and two nights
Enterprise - 1x26 - Shockwave part1
Enterprise - 2x01 - Shockwave part2
Enterprise - 2x02 - Carbon Creek
Enterprise - 2x03 - Minefield
Enterprise - 2x04 - Dead Stop
Enterprise - 2x05 - A Night in Sickbay
Enterprise - 2x06 - Marauders
Enterprise - 2x08 - The Communicator
Enterprise - 2x15 - Cease Fire
Enterprise - 2x16 - Future Tense
Enterprise - 2x17 - Canamar
Enterprise - 2x18 - The Crossing
Enterprise - 2x19 - Judgment
Enterprise - 2x20 - Horizon
Enterprise - 2x21 - The Breach
Enterprise - 2x22 - Cogenitor
Enterprise - 2x23 - Regeneration
Enterprise - 2x24 - First Flight
Enterprise - 2x25 - Bounty
Enterprise - 2x26 - The Expanse
Enterprise - 3x01 - The Xindi
Enterprise - 3x02 - Anomaly
Enterprise - 3x03 - Extinction
Enterprise - 3x04 - Rajiin
Enterprise - 3x05 - Impulse
Enterprise - 3x06 - Exile
Enterprise - 3x07 - The Shipment
Enterprise - 3x08 - Twilight
Enterprise - 3x09 - North Star
Enterprise - 3x10 - Similitude
Enterprise - 3x11 - Carpenter Street
Enterprise - 3x12 - Chosen Realm
Enterprise - 3x13 - Proving Ground
Enterprise - 3x14 - Stratagems
Enterprise - 3x15 - Harbinger
Enterprise - 3x16 - Doctors Orders
Enterprise - 3x17 - Hatchery
Enterprise - 3x18 - Azati Prime
Enterprise - 3x22 - The Council
Enterprise - 3x23 - Countdown
Enterprise - 3x24 - Zero Hour
Enterprise - 4x01 - Storm Front
Enterprise - 4x03 - Home
Enterprise - 4x05 - Cold Station 12
Enterprise - 4x06 - The Augments
Enterprise - 4x07 - The Forge
Enterprise - 4x08 - Awakening
Enterprise - 4x10 - Daedalus
Enterprise - 4x11 - Observer Effect
Enterprise - 4x12 - Babel One
Enterprise - 4x13 - United
Enterprise - 4x14 - The Aenar
Enterprise - 4x15 - Affliction
Entertainer The
Entity The
Entrapment 1999
Envy (2004)
Envy 2004
Epidemic
Equilibrium
Era of Vampire The
Eraser
Eric Clapton - Live In Hyde Park
Eric Clapton - Live On Tour 2001
Erik The Viking
Erin Brockovich 2000
Erotic Ghost Story
Errol Morris Mr Death 1999
Ervinka 1967
Escape From Hong Kong Island
Escape From Taliban 2003 CD1
Escape From Taliban 2003 CD2
Escape from Absolom
Escape from Alcatraz
Escape from LA
Escape from the Planet of the Apes
Eskiya 1996
Espinazo Del Diablo El
Essex Boys
Est Quest
Estorvo 2000
Eternal Blood 2002
Ethernal Sunshine of the Spotless Mind
Ett anstandigt liv (A Decent Life 1979)
Eu Tu Eles
Eunjangdo
Europa Europa 1990
Eurotrip
Evangelion ep 01
Evangelion ep 02
Evangelion ep 03
Evangelion ep 04
Evangelion ep 05
Evangelion ep 06
Evangelion ep 07
Evangelion ep 08
Evangelion ep 09
Evangelion ep 10
Evangelion ep 11
Evangelion ep 12
Evangelion ep 13
Evangelion ep 14
Evangelion ep 15
Evangelion ep 16
Evangelion ep 17
Evangelion ep 18
Evangelion ep 19
Evangelion ep 20
Evangelion ep 21
Evangelion ep 22
Evangelion ep 23
Evangelion ep 24
Evangelion ep 25
Evangelion ep 26
Evelyn
Even Cowgirls Get the Blues 1993
Even Dwarfs Started Small 1968
Evening With Kevin Smith An CD1
Evening With Kevin Smith An CD2
Event Horizon
Ever After - A Cinderella Story (1998)
Everwood 01x01 - Pilot - Extended Version
Everwood 01x02 - The Great Doctor Brown
Everwood 01x03 - Friendly Fire
Everwood 01x04 - The Kissing Bridge
Everwood 01x05 - Deer God
Everwood 01x06 - The Doctor is in
Everwood 01x07 - We Hold These Truths
Everwood 01x08 - Till Death Do Us Part
Everyday People 2004
Everyone Says I Love You
Everything You Always Wanted to Know About Sex But Were Afraid to Ask
Evil Dead 3 - Army of Darkness (DirCut) CD1
Evil Dead 3 - Army of Darkness (DirCut) CD2
Evil Words 2003
Evita CD1
Evita CD2
Evolution 2001
Excalibur
Exchange
Exocist The Beginnig
Exorcist 3
Exorcist The (The Version You have Never Seen)
Exorcist The Directors Cut
Exotica
Explorers 1985
Explosive City 2004
Extreme Measures 1996
Extremely Goofy Movie An
Eye 2 The
Eye For An Eye 1996 25fps
Eye Of The Beholder
Eye The 2002
Eyes Wide Shut CD1
Eyes Wide Shut CD2
Eyes Without a Face
Eyes of Laura Mars