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- What's going on? - Getting MALP telemetry from P3X-289. Atmosphere is completely toxic. Sulphur dioxide, carbon monoxide, methane, ammonia. If there was a gate, there was life there at some point. Yeah, I think that's a safe assumption. Look at this. We got these images two hours ago after the MALP went through. The dome seems to be the only thing that withstood the effects of the atmosphere. - How big is it? - About 2.2km wide and 500 metres high. The MALP's giving us a proximity alert. Three metres, and we're picking up a static charge. Stop. Extend the arm. - It went right through. - Whatever it is, it's not solid. Move forward. We've lost contact. The MALP's not responding. Bring up that last image. - How is that possible? - I have no idea. - Colonel O'Neill, report. - We're good, sir, but not much of a view. - What about suit integrity? - (Carter) The hazmats could withstand 12 hours of exposure before any serious degradation. (O'Neill) Not a problem, sir. We can make it to the dome and back inside an hour. Understood. Hammond out. - (Carter) Picking up a static charge. - (Daniel) Yeah, I can feel it. (O'Neill) So what do we do, just walk through? - (Carter) The MALP met no resistance. - But it disappeared. It did transmit for a while before we lost the signal, which suggests it got through. (Carter) I'm reading normal atmosphere - oxygen, nitrogen. We're clean, too. (Daniel) Seems the barrier scrubbed the suits when we passed through. (Carter) The inside of the barrier seems to be some kind of hologram. You can feel the resistance. That, combined with the static charge, must act as a warning, so you don't accidentally step through. The MALP appears to be fully operational. The barrier must block the signal. This is an amazing piece of technology. Permeable to solid objects, but won't allow the poisonous atmosphere in. We really need to study this further. (twig snaps) All right, come on out. Let's go. Hello. We're not gonna hurt you. - You came from outside. - Yes, we did. - What's your name? - What's yours? I asked you first. - I'm called Nevin. - Hello, Nevin. I'm Jack. That's Sam, Daniel and Teal'c. You wear strange clothes. You caught us on a bad day. - Nevin, where are your parents? - My father's in the town. - Can you show us? - We just want to talk to him. Maybe we could trade. You know, sir, we probably could have found the town without his help. - Nevin? - I found some people in the garden. Jack, Sam, Daniel and Teal'c. - I'm Kendrick, Nevin's father. - I assume you don't get many visitors. We thought we were the only survivors. Survivors of what, exactly? You'd better speak to the council. - You came from outside the dome? - (O'Neill) That's right. But the atmosphere is toxic. Anyone who went outside would die almost instantly. - We wore protective suits. - But where do you come from, originally? From a planet called Earth. It's about 6,000 light years from here. - You came in a spaceship? - No, we came through the Stargate. It's that big, circular object with symbols carved on it. It's right outside the dome. - There must be a historical reference to... - One moment, please. The Gate of Mahg Mar. Discovered 563 years ago. Believed to have been of significance in the worship of Goddess Morrigan. Taken from Danaan and displayed in the National Museum of History. - So you do know about the gate? - We do now. We've accessed the relevant information through the Link. It's a direct neural interface with a databank. Ow. The Link contains the sum total of our knowledge - all our history, our culture, our science. Everything. You can call up this information whenever you need it? Precisely. Think this'll work? The signal was lost only when the transmitter crossed the barrier. We need only manoeuvre the MALP into the correct position. Nice. We have a scheduled radio contact with SG-1 , sir. Dial the gate. SG-1, this is General Hammond. Come in. Yes, sir. We read you, loud and clear. - Loud and clear. - Colonel O'Neill, report. It turns out this planet's not so dead after all, sir. - I take it the dome's inhabited. - Yes, sir. So far the natives are very friendly, if a bit odd, if you know what I mean. - Will they share information? - They'll show Carter the technical stuff. In the meantime, they've offered to put us up for the night. All right, next contact in 24 hours. Yes, sir. Thank you. - What? - How many planets have you been to? I don't know. Lots. - More than ten? - Yeah. - More than 20? - Yes. - More than 30? - Yeah. - More than 40? - Yes. - More than 50? - Maybe. Nevin... Let the poor man eat. It's more than 50, isn't it? You think it's too late to pitch a tent? - Are you sure you've had enough to eat? - Yes, it was delicious. You've obviously no trouble growing food. - Everything in the dome is self-sufficient. - What about power? We draw energy from geothermal vents beneath the town. Tomorrow I can show you the generators. Pallan's one of the technicians who maintains the system. Your level of architecture seems to be out of step with your level of technology. Technology destroyed our world. The dome was created because industrial growth poisoned the air. Our people were dying, so the survivors made a choice to simplify their lives. We have environmental problems. If we learned your history, it might help us. The easiest way for you to learn about our history is through the Link. - Is that possible? - Of course. Thousands of historical books are on file. Maybe that isn't such a good idea. We don't know if our brain physiology is compatible with the technology. Ah. Thanks. Maybe later. (electronic warble) (heavy breathing) Hello, Nevin. I'm not Nevin. I'm Colonel O'Neill from Stargate Command. All right, Colonel O'Neill. Will you please take off my hood? Nevin, time for school. Go to your room and access your lessons. When I grow up, can I be an explorer? We'll talk about it later. - None of you has been out of the dome? - Not in over 400 years. We monitor the levels of toxicity, but we've never seen it. - What's it like? - It's not very pretty. I've seen images on the Link of a great city with tall buildings of glass and steel. I'm afraid there's not much left but rubble. I suppose... that's why they created this. So we're not always reminded of what happened. A pretty convincing illusion. I'd love to see how it's made. The control room's underground, but the entrance is this way. As you can see, Major, we haven't abandoned technology altogether. Yeah. If using the Link is out of the question, then this is your only option. We don't have much need for books any more. These are all that's left from the old world. Interesting. The writing's similar to a language we've seen before. Can you translate it? With your help? Let's get started. Atmospheric analysis, dome integrity, power utilisation. Very impressive. If you don't mind, I just have to check the coolant pressure. Please. Pallan. This looks like some kind of religious text. Evalla? Evalla. Pallan? Yes? - Are you OK? - Of course. Let me see. - Did you see that? - See what? The screens became filled with some sort of streaming code. lmpossible. They always display the status of these systems. - I know what I saw, Pallan. - I'm afraid you must be mistaken. - So, what do we know? - Well, their technology's incredible. Pallan and I are rigging up a computer interface to download some of the specs. - Do they wish anything in return? - Apparently not. - They seem happy with their situation. - It makes no sense. They live in a bubble. They've managed to survive for over 400 years. Sometimes there is more to life than mere survival. We could offer them relocation. Yeah, I suppose. - Are you suggesting we leave the dome? - We're just saying it's possible. There are many worlds where your people can live. - But we have all we need right here. - Except room to grow. We're talking about fresh water, fresh air, mountains, trees. We can experience all these things through the Link. You've gotta be kidding me. It is a very generous offer, Colonel, but this is our home. What about the other folks in the town? Some of them have to think differently. The council speaks for the town, and the council's decision is unanimous. What about the other council member, the woman that was here? There hasn't been a woman on the council since the last election. And that was two years ago. What? There was a woman here yesterday. Colonel, I can assure you, the council has always consisted of three members. I spoke to Pallan. He has no memory of there ever being a fourth council member. She was just there yesterday. Maybe the Link has something to do with this. If it can download data into people's brains, maybe it can also be used to alter their perceptions or memories. Perhaps she opposed the others and they got rid of her. So they erased her from existence? Seems a little harsh. The bottom line is we can't trust these people. I'd still like to finish my research on the dome technology. Maybe something in the archive can shed some light on it. The behaviour of the people does seem odd, but they don't appear to be a threat. All right, see what you can find out. How's it coming? I still can't find any historical reference to the time period when the dome was built. By then, our people had begun using the Link. It's possible not much written material survives from that era. Let me ask you something. If you had a chance to leave the dome and live on another planet, would you take it? Pallan told me about the talk you had with the council. - And? - We have everything we need right here. That's what they said. We hope someday the poison'll dissipate and we'll be able to reclaim the planet. - But not in your lifetime. - No. What about children? Don't you and Pallan want to have a family? Of course. But there must be population controls. - A couple's allowed a maximum of two. - You're OK with that? Limited resources dictate we maintain the population at a certain level. - How many people are we talking about? - At this precise moment? 1 ,373. And what would happen if someone decided to break the rules and have more than two children? I don't know. No one ever has. Try the interface now. We got it. You believe this technology will be useful on your world? Why don't you and your wife come see for yourselves? Oh. Just for a visit. - Do you have oceans? - Oceans, deserts, rainforests. - It would take a lifetime to see it all. - It sounds wonderful. Wait a minute. - These are the power utilisation figures? - That's right. - What's a normal variation? - Between 0.01 and 0.07%. Well, then, we've got a problem. These levels are 2% lower than when we first came down here. No, that can't be. No, you're mistaken. These figures are within normal range. - Do you have this morning's readings? - Of course. You see? No variation. This is wrong. - These measurements are foreign to you. - Doesn't mean I can't recognise a drop. Major, I can access 400 years of recorded power utilisation figures on the Link. There's never been more than a 0.1% variation. Hypothetically speaking, if there was, would it threaten the integrity of the force field? I suppose it might, but it's never come up. Colonel O'Neill! Is it true you've offered to take us through the gate to another world? Yeah, that's right. Then Nevin and I will come with you. I see the way he is with you. I realise he deserves more than this world can offer. Are you certain? This is not a decision to be taken lightly. I want my son to be in a world where the sky and the clouds aren't part of an illusion created by computer. That's good enough for me. - Colonel, come in. - Go ahead. Sir, I've run some calculations here and I've discovered something. O'Neill. Sir, are you reading me? - Carter, the MALP's gone. - Say again? The MALP is no longer parked where we parked it. Someone does not wish us to communicate with SGC. That's not our only problem. The dome is losing power. I noticed a discrepancy with output levels, but the computer data showed no change. I converted the units and compared the current levels with yesterday's readings. And? In the last 24 hours there's been almost a 4% drop. If this continues, the dome will fail. - How much time? - It's hard to say. But when it does everyone here will die. Evalla? The computer's giving me new data. The power level is definitely dropping. (Teal'c) Major Carter, should we not warn the townspeople? I'm not sure we'd convince them. Our only evidence is the readings, and, for some reason, Pallan couldn't see they were changing. Maybe he's in on it. I don't think so. I think his memories are being altered. The same may hold true for the others. Evalla! Evalla! I called out to her and she ignored me. It was like she was in a trance. Perhaps she was under the influence of the Link. Who knows what level of manipulation is possible? - So... brainwashing? - That's one way of putting it. We have to help them. They're being held against their will. As long as they've got those things on, they won't be convinced of anything. Is it possible to disable the Link? The same computer system controls the dome. If we tamper with it, we risk bringing the whole force field down. However, if I could use the computer to access the Link, maybe I could reprogram the data being sent out. Do a little brainwashing of our own. The only problem is, I need Pallan's help. If I can find historical evidence in the library that contradicts the Link, some people may believe they're being lied to. The records of council meetings will show there used to be over three members. Exactly. All right. You two do what you do. Teal'c, you and I are late for a radio contact. Colonel O'Neill! Where are you going? Back to the house. We need those special outfits we had. - The house is this way. - You are mistaken. It is in that direction. There's nothing over there. It's the edge of the dome. Come on, I'll show you. Here it is. See? Right where you left it. Hey. - Is this where we slept last night? - It is not. What's going on here? Colonel. - Are you going back to Earth now? - No, we were just gonna send a message. - Don't worry. We won't leave without you. - Excuse me? Anyone who wants to leave is welcome to come with us. Why would I leave? You desire to live in a world where the sky is not artificial. You must have me mistaken for someone else. Nevin, you wanted to be an explorer, right? I'm going to be a gardener, like my father. - You are under the influence of the Link. - What are you talking about? - Those things on your head - lose 'em. - No, no. Yes. They're messing with your mind. Get rid of 'em. - The Link gives us everything we need. - Just take it off a minute. Just flick it off. I can't! To be disconnected from the Link would cause instant death. Now, see, that's something you've never said before. Colonel, I think you should leave now. - (O'Neill) Carter, what's your status? - I'm on my way to the control room. Well, watch yourself. They got to Kendrick. I've almost finished downloading the generator design. - Pallan, we need to talk. - All right. Do you remember earlier I said I noticed a drop in the power levels? I remember you being mistaken. What about now? Do you notice any change? - Power levels are constant. - No, they're not. It's just that every time these screens are updated, the data on the Link is as well. It alters your memory, so you don't see what's happening. Major, this is absurd. Pallan, the dome is failing. - I told you you're mistaken. - No. I am not mistaken. If you don't help me warn the others, you, Evalla and everyone in this city will die. - Who? - Evalla, your wife. Major, I don't know what's come over you, but I've never been married. I need you to disconnect yourself from the Link. That's insane. You believe that removing that node will kill you. - I've known that since childhood. - Evalla removed hers. Nothing happened. - Who is this Evalla? - I told you. She's your wife! Your memories of her have been altered, just as you've been kept from realising the dome's dying. I thought the council was responsible, but the changes are happening too quickly. I think it's automatic. The computer makes changes, then updates the memories of everyone, so no one's the wiser. - Pallan, you have to disconnect. - That would be suicide. No. That's just a lie that's been planted by the computer. We need to reprogram the Link to convince the others, but I need your help. - No. - (Daniel) Sam! - Got it. - What is that? Legal documents. All I can say is, thank God for lawyers. When everyone else was converting to the Link, they still used paper. When the dome was made, you all signed a contract on land ownership rights. Look at the number. - That can't be. - There were originally 100,000 people. lmpossible. The dome can't sustain that many. - Not any more. - Oh, my God. I thought the power loss would cause the dome to fail, but the computer found a way to compensate. The dome is shrinking. That's what happened to the MALP. It's where we left it, but now on the outside. Wait a minute. If there were over 100,000 people living here, where did they all go? O'Neill. There are other remains, but the bones have been eaten by the corrosive air. I understand why you're reluctant to believe us, Pallan. Things in your head must seem like memories of a lifetime, but they're not. Yesterday you didn't know disconnecting from the Link could be fatal. - You're lying. - These documents are over 400 years old. They're in your language. How could we fake this? Why would we fake this? They only exist because the computer did not foresee outside interference. - To anyone on the Link, they're irrelevant. - But why? The computer is programmed to maintain the community. Individuals were sacrificed for the good of the whole, only each time someone vanished no one noticed because all memory was erased. Please. No. - It's all right. - No. I... You see? Now we need your help. - (O'Neill) What's your status? - Pallan's trying to access the Link. - We might be able to reprogram it. - Understood. We're coming to you. - What did I do? - It's another update. Nevin, I want you to stay here. Father? Is Colonel O'Neill sick? Yes, but we're gonna make him better. What is it? These systems are so complicated. I'm not sure I know what I'm doing. You've been doing this your whole life. You just have to try to remember the old-fashioned way. Right. - Maybe not that way. - Agreed. Let's keep moving. - Carter, we may have a problem. - They're controlled by the computer, sir. O'Neill. Hey. Everything's gonna be all right, Colonel. These are for you. I don't think so. You've been disconnected from the Link. You're not well. Let us help you. Carter, now would be a good time. - I'm in. What do I tell them? - There's no time to explain everything. Try to erase all memory of us completely. - Don't make me shoot you. - You're not yourself, Colonel. Without the Link, your mind is playing tricks on you. Who are you? I did it. We ran tests on the geothermal vents that supply the town's power. They started to cool about 200 years ago. The dome started shrinking some time after that. We should have the whole town relocated in a couple of days. I think I'm going to miss this garden. - How much longer'll the force field last? - It's difficult to say. Even with less surface area to maintain, power would have failed eventually. And in the meantime, more of us would have disappeared. You still don't remember her, do you? No. You know, in a way, I envy the others. They all must have lost somebody, but I'm the only one who knows for sure. How do you mourn someone when you can't even picture her face? I'm sorry, Pallan. I wish I could help. Maybe you can. How? Tell me about her. |
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Christmas Poo South Park 01x11 - Toms Rhinoplasty South Park 01x12 - Mecha Striesand South Park 01x13 - Cartmans Mom is a Dirty Slut Soylent Green 1973 Spacehunter 1983 Spanish Prisoner The CD1 Spanish Prisoner The CD2 Spark the Lighter Spartacus 2004 CD1 Spartacus 2004 CD2 Spartacus Fixed 1960 Spartan 2004 CD1 Spartan 2004 CD2 Spawn (1997) Spawn (Directors Cut) Species 3 CD1 Species 3 CD2 Speed 2 - Cruise Control Spellbound (Hitchcock 1945) Spetters 1980 Spider-Man CD1 Spider-Man CD2 Spider (2002) Spider Man 2 CD1 Spider Man 2 CD2 Spies Like Us 1985 Spirit of the Beehive Spirited Away CD1 Spirits of the Dead 1968 CD1 Spirits of the Dead 1968 CD2 Splash Spoilers The Spongebob Squarepants The Movie Springtime In A Small Town Spun (Unrated Version) Spy Game Spy Hard Spy Who Came In from the Cold The Spy Who Loved Me The Spy Who Shagged Me The - New Line Platinum Series Spygirl CD1 Spygirl CD2 Square Peg Squirm St Johns Wort - (Otogiriso) 25fps 2001 Stage Beauty 2004 Stage Fright 1950 Stagecoach Stalag 17 Stalker 1979 CD1 Stalker 1979 CD2 Star Trek Generations CD1 Star Trek Generations CD2 Star Wars - Episode II Attack of the Clones Star Wars - Episode IV A New Hope Star Wars - Episode I The Phantom Menace Star Wars Episode 4 (A New Hope) CD1 Star Wars Episode 4 (A New Hope) CD2 Star Wars Episode 5 (Empire Strikes Back) CD1 Star Wars Episode 5 (Empire Strikes Back) CD2 Star Wars Episode 6 (Return of the Jedi) CD1 Star Wars Episode 6 (Return of the Jedi) CD2 Stargate SG1 1x01 Children of the Gods Stargate SG1 1x02 The enemy Within Stargate SG1 1x03 Emancipation Stargate SG1 1x04 The Broca Divide Stargate SG1 1x05 The First Commandment Stargate SG1 1x06 Cold Lazarus Stargate SG1 1x07 The Nox Stargate SG1 1x08 Brief Candle Stargate SG1 1x09 Thors Hammer Stargate SG1 1x10 The Torment of Tantalus Stargate SG1 1x11 Bloodlines Stargate SG1 1x12 Fire and Water Stargate SG1 1x13 Hathor Stargate SG1 1x14 Singularity Stargate SG1 1x15 The Cor AI Stargate SG1 1x16 Enigma Stargate SG1 1x17 Solitudes Stargate SG1 1x18 Tin Man Stargate SG1 1x19 There but for the Grace of God Stargate SG1 1x20 Politics Stargate SG1 1x21 Within the Serpents Grasp Stargate SG1 2x01 The serpents lair Stargate SG1 2x02 In the line of duty Stargate SG1 2x03 Prisoners Stargate SG1 2x04 The gamekeeper Stargate SG1 2x05 Need Stargate SG1 2x06 Thors chariot Stargate SG1 2x07 Message in a bottle Stargate SG1 2x08 Family Stargate SG1 2x09 Secrets Stargate SG1 2x10 Bane Stargate SG1 2x11 The tokra part 1 Stargate SG1 2x12 The tokra part 2 Stargate SG1 2x13 Spirits Stargate SG1 2x14 Touchstone Stargate SG1 2x15 The fifth race Stargate SG1 2x16 A matter of time Stargate SG1 2x17 Holiday Stargate SG1 2x18 Serpents song Stargate SG1 2x19 One false step Stargate SG1 2x20 Show and tell Stargate SG1 2x21 1969 Stargate SG1 3x01 Into The Fire II Stargate SG1 3x02 Seth Stargate SG1 3x03 Fair Game Stargate SG1 3x04 Legacy Stargate SG1 3x05 Learning Curve Stargate SG1 3x06 Point Of View Stargate SG1 3x07 Deadman Switch Stargate SG1 3x08 Demons Stargate SG1 3x09 Rules Of Engagement Stargate SG1 3x10 Forever In A Day Stargate SG1 3x11 Past And Present Stargate SG1 3x12 Jolinars Memories Stargate SG1 3x13 The Devil You Know Stargate SG1 3x14 Foothold Stargate SG1 3x15 Pretense Stargate SG1 3x16 Urgo Stargate SG1 3x17 A Hundred Days Stargate SG1 3x18 Shades Of Grey Stargate SG1 3x19 New Ground Stargate SG1 3x20 Maternal Instinct Stargate SG1 3x21 Crystal Skull Stargate SG1 3x22 Nemesis Stargate SG1 4x01 Small Victories Stargate SG1 4x02 The Other Side Stargate SG1 4x03 Upgrades Stargate SG1 4x04 Crossroads Stargate SG1 4x05 Divide And Conquer Stargate SG1 4x06 Window Of Opportunity Stargate SG1 4x07 Watergate Stargate SG1 4x08 The First Ones Stargate SG1 4x09 Scorched Earth Stargate SG1 4x10 Beneath The Surface Stargate SG1 4x11 Point Of No Return Stargate SG1 4x12 Tangent Stargate SG1 4x13 The Curse Stargate SG1 4x14 The Serpents Venom Stargate SG1 4x15 Chain Reaction Stargate SG1 4x16 2010 Stargate SG1 4x17 Absolute Power Stargate SG1 4x18 The Light Stargate SG1 4x19 Prodigy Stargate SG1 4x20 Entity Stargate SG1 4x21 Double Jeopardy Stargate SG1 4x22 Exodus Stargate SG1 5x01 Enemies Stargate SG1 5x02 Threshold Stargate SG1 5x03 Ascension Stargate SG1 5x04 Fifth Man Stargate SG1 5x05 Red Sky Stargate SG1 5x06 Rite Of Passage Stargate SG1 5x07 Beast Of Burden Stargate SG1 5x08 The Tomb Stargate SG1 5x09 Between Two Fires Stargate SG1 5x10 2001 Stargate SG1 5x11 Desperate Measures Stargate SG1 5x12 Wormhole X-Treme Stargate SG1 5x13 Proving Ground Stargate SG1 5x14 48 Hours Stargate SG1 5x15 Summit Stargate SG1 5x16 Last Stand Stargate SG1 5x17 Failsafe Stargate SG1 5x18 The Warrior Stargate SG1 5x19 Menace Stargate SG1 5x20 The Sentinel Stargate SG1 5x21 Meridian Stargate SG1 5x22 Revelations Stargate SG1 6x01 Redemption Part 1 Stargate SG1 6x02 Redemption Part 2 Stargate SG1 6x03 Descent Stargate SG1 6x04 Frozen Stargate SG1 6x05 Nightwalkers Stargate SG1 6x06 Abyss Stargate SG1 6x07 Shadow Play Stargate SG1 6x08 The Other Guys Stargate SG1 6x09 Allegiance Stargate SG1 6x10 Cure Stargate SG1 6x11 Prometheus Stargate SG1 6x12 Unnatural Selection Stargate SG1 6x13 Sight Unseen Stargate SG1 6x14 Smoke n Mirrors Stargate SG1 6x15 Paradise Lost Stargate SG1 6x16 Metamorphosis Stargate SG1 6x17 Disclosure Stargate SG1 6x18 Forsaken Stargate SG1 6x19 The Changeling Stargate SG1 6x20 Memento Stargate SG1 6x21 Prophecy Stargate SG1 6x22 Full Circle Stargate SG1 7x01 Fallen Stargate SG1 7x02 Homecoming Stargate SG1 7x03 Fragile Balance Stargate SG1 7x04 Orpheus Stargate SG1 7x05 Revisions Stargate SG1 7x06 Lifeboat Stargate SG1 7x07 Enemy Mine Stargate SG1 7x08 Space Race Stargate SG1 7x09 Avenger 2 0 Stargate SG1 7x10 Birthright Stargate SG1 7x10 Heroes II Stargate SG1 7x11 Evolution I Stargate SG1 7x12 Evolution II Stargate SG1 7x13 Grace Stargate SG1 7x14 Fallout Stargate SG1 7x15 Chimera Stargate SG1 7x16 Death Knell Stargate SG1 7x17 Heroes I Stargate SG1 7x19 Resurrection Stargate SG1 7x20 Inauguration Stargate SG1 7x21-22 The Lost City I n II Starship Troopers (Special Edition) Starship Troopers 2 Story Of A Kiss Strada La Strange aventure de Docteur Molyneux Street Of Love And Hope (Nagisa Oshima 1959) Street of shame (Akasen chitai) Streetcar Named Desire A Style Wars Suicide Regimen Sukces 2003 Summer Tale A 2000 Sunday Lunch (2003) Super 8 Stories Superman IV - The Quest for Peace Surviving the Game Swedish Love Story A (1970) CD1 Swedish Love Story A (1970) CD2 Sweetest Thing The (Unrated Version) Swept Away Swordsman III - The East is Red Sylvester - Canned Feud (1951) Sylvester - Speedy Gonzales (1955) Sylvester and Elmer - Kit for Cat (1948) Sylvester and Porky - Scaredy Cat (1948) Sylvester and Tweety - Canary Row (1950) Sylvester and Tweety - Putty Tat Trouble (1951) Sylvester and Tweety - Tweetys SOS (1951) |